Corridors of Carnage
Corridors of Carnage
Corridors of Carnage is a first-person horror maze game built using Blender and Unity for my Game Development module. In this game, players must navigate a maze while being chased by a chainsaw-wielding maniac. You must find a way to kill the maniac and escape!
Gameplay
- Genre: Survival Horror / Maze Escape
- Perspective: First-person
- Goal: Find your way out of the maze
- Mechanics:
- Movement via WASD and mouse
- Chase logic with AI pathfinding
- Jump scares and environmental traps
Features
- Hand-crafted 3D maze environment using Blender
- Dark aesthetic for horror vibe
- Sound FX including chainsaw revs, footsteps, and horror ambience music
- Custom main menu
- AI enemy that hunts the player
Controls
- Forward = W
- Backward = S
- Left = A
- Right = D
- Interact = E
- Sprint = Shift
Tools Used
- Unity
- Blender
- OBS Studio
Development Notes
This game was developed as part of the coursework for the University of Plymouth's COMP2007 module. Key learning outcomes achieved include,
- Asset creation and integration
- Game mechanics and interactive design
- Use of Unity UI, lighting, animation, and audio sound effects
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