Corridors of Carnage


Corridors of Carnage is a first-person horror maze game built using Blender and Unity for my Game Development module. In this game, players must navigate a maze while being chased by a chainsaw-wielding maniac. You must find a way to kill the maniac and escape!

Gameplay


  • Genre: Survival Horror / Maze Escape
  • Perspective: First-person
  • Goal: Find your way out of the maze
  • Mechanics:
    • Movement via WASD and mouse
    • Chase logic with AI pathfinding
    • Jump scares and environmental traps

Features


  • Hand-crafted 3D maze environment using Blender
  • Dark aesthetic for horror vibe
  • Sound FX including chainsaw revs, footsteps, and horror ambience music
  • Custom main menu
  • AI enemy that hunts the player

Controls


  • Forward = W
  • Backward = S
  • Left = A
  • Right = D
  • Interact = E
  • Sprint = Shift

Tools Used


  • Unity
  • Blender
  • OBS Studio

Development Notes


This game was developed as part of the coursework for the University of Plymouth's COMP2007 module. Key learning outcomes achieved include,

  • Asset creation and integration
  • Game mechanics and interactive design
  • Use of Unity UI, lighting, animation, and audio sound effects
StatusReleased
PlatformsHTML5
Authorvmaat
GenreSurvival
Made withUnity

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